Shift Interactive : Interface Design

Shift Interactive was an early concept around in-dash navigation for connected drivers. Inspired by the heads-up displays fighter pilots used, it allowed for task completion while retaining the driver's focus area for safety. In recent years, a higher penetration of mobile usage as well as safety laws have brought the immediacy of this concept closer to actualization.

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Project Year: 2001 Project Status: Conceptual Agency: Self Relevant Link:
Technology: N/A Project Duration: 6 months Employ: Contract


Facets Include:

1

Heuristic Analysis

Research of current implementations for similar vehicles, as well as gaming metaphors suggested an initial design language.

Taxonomy Definition

Initial definition of the five main content buckets categorized all functions of the navigation / communication system.

Process Flows

Click-paths for three user personas were established to define the different use cases for the system.


Facets Include:

2

UX Wireframes

Initial wireframe illustrations emphasized a collapsible modularity, utilizing dashboard space with maximum efficiency.

Brand Development

The brand for Shift was a throwback to Paul Rand & IBM's simplicitiy, a reference to the electrical circuit and gearshift.

Design Comps

Transitioning system colors were meant to compliment against the day/night glare.


Facets Include:

3